FUIStepperFormCell
@MainActor
open class FUIStepperFormCell : FUIInlineValidationDrawingTableViewCell<FUIStepperView>, FUIFormCell
extension FUIStepperFormCell: FUITintAttributesProvider
The reusable UI component implemented as an UITableViewCell to display or be edited as a stepper.

A stepper is a visual representation of a user’s progress through a series of steps in a task, indicating how much the user has completed or how far they are from completing the task.
The developer should set the following properties on the cell, in their implementation of UITableViewDataSource cellForRow(at:) function:
keyName: The key name of the property.value: The numeric value of the stepper.
And an onChangeHandler:
onChangeHandler: a handler closure, which is invoked on changes to the value
Optionally, the developer may provide
hintText: hint text.isEditable: Indicates whether the cell’s value can be modified. The default istrue.maximumValue: The highest possible numeric value for the stepper. The default is 100.minimumValue: The lowest possible numeric value for the stepper. The default is 0.stepValue: The step or increment value for the stepper. The default is 1, must be greater than 0.
The following is an example of usage in an application UITableViewController:
override func viewDidLoad() {
super.viewDidLoad()
self.tableView.register(FUIStepperFormCell.self, forCellReuseIdentifier: FUIStepperFormCell.reuseIdentifier)
}
override func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCell(withIdentifier: FUIStepperFormCell.reuseIdentifier, for: indexPath) as! FUIStepperFormCell
cell.keyName = "Normal Stepper"
cell.value = 5
cell.hintText = "hint text"
// MARK: implement onChangeHandler
cell.onChangeHandler = { newValue in
// ...
}
cell.maximumValue = 10
cell.minimumValue = 0
// custom colors and fonts
cell.setAttributes([.fuiBorderColor: UIColor.systemPurple], for: .title, state: .highlighted)
cell.setAttributes([.fuiBorderColor: UIColor.systemYellow], for: .title, state: .normal)
return cell
}
## Customize Style Using tintAttributes
Supported keyView:
setAttributes([.foregroundColor:, .font], for: .title, state: { .normal | .highlighted | .disabled })
or directly set textColor and font for the title.
Supported valueText:
setAttributes([.foregroundColor:, .font], for: .valueText, state: { .normal | .disabled })
addAttributes([.fuiBorderColor:], for: .valueText, state: { .normal | .highlighted | .disabled })
or directly set textColor and font for the valueTextField.
Supported increaseButton and decreaseButton:
setAttributes([.foregroundColor:], for: .icons, state: { .normal | .disabled })
Supported hintView:
setAttributes([.foregroundColor:, .font:], for: .subtitle, state: { .normal | .disabled })
### .nss Theme
Supported keyView:
fdlFUIStepperFormCell_keyText {
font-color { -highlighted | -disabled } (Color)
font-style { -highlighted | -disabled } (UIFont.TextStyle)
}
Supported valueText:
fdlFUIStepperFormCell_valueText {
font-color { -disabled } (Color)
font-style { -disabled } (UIFont.TextStyle)
border-color { -highlighted | -disabled } (Color)
}
Supported BUTTON class paths:
fdlFUIStepperFormCell_increaseButton {
font-color { -disabled } (Color)
}
fdlFUIStepperFormCell_decreaseButton {
font-color { -disabled } (Color)
}
Supported hintView:
fdlFUIStepperFormCell_hintText {
font-color { -disabled } (Color)
font-style { -disabled } (UIFont.TextStyle)
}
-
The name of the title.
Declaration
Swift
@MainActor open var title: String? { get set } -
The
FUITextFieldholds the value string.Declaration
Swift
@MainActor open var valueTextField: FUITextField { get } -
isEnabledandisEditableare in sync.Declaration
Swift
@MainActor public override var isEnabled: Bool { get set } -
If
isTrackingLiveChanges == true, thenonChangeHandlerwill be invoked for every letter entered. Otherwise,onChangeHandlerwill be invoked only after the user taps the Done key, or the field resigns as first responder.The default is
false.Declaration
Swift
@MainActor open var isTrackingLiveChanges: Bool { get set } -
The hint text.
Declaration
Swift
@MainActor open var hintText: String? { get set } -
The highest possible numeric value for the stepper. The default is 100.
Declaration
Swift
@MainActor open var maximumValue: Double { get set } -
The lowest possible numeric value for the stepper. The default is 0.
Declaration
Swift
@MainActor open var minimumValue: Double { get set } -
The step or increment value for the stepper. The default is 1, must be greater than 0.
Declaration
Swift
@MainActor open var stepValue: Double { get set }
-
The numeric value of the stepper. The default is minimumValue.
Declaration
Swift
@MainActor public var value: Double { get set } -
Determine the textField whether allows edit
Declaration
Swift
@MainActor public var isEditable: Bool { get set } -
Implementation of change handler. Is invoked on changes to the
valueproperty.Declaration
Swift
@MainActor public var onChangeHandler: ((Double) -> Void)? { get set }
-
Declaration
Swift
@MainActor open override func prepareForReuse() -
Undocumented
Declaration
Swift
@MainActor open override func resignFirstResponder() -> Bool
-
Declaration
Swift
@MainActor public var tintAttributes: [FUIPropertyRef : [FUIControlState : [NSAttributedStringKey : Any]]] { get set } -
Declaration
Swift
@MainActor public var tintState: FUIControlState { get set } -
Declaration
Swift
@MainActor public func tintAttributes(for property: FUIPropertyRef) -> [NSAttributedStringKey : Any] -
Declaration
Swift
@MainActor public func tintAttributes(for property: FUIPropertyRef, state: TintState) -> [NSAttributedStringKey : Any] -
Declaration
Swift
@MainActor public func styleSheetTintAttributes(for property: FUIPropertyRef) -> [NSAttributedStringKey : Any] -
Declaration
Swift
@MainActor public func styleSheetTintAttributes(for property: FUIPropertyRef, state: TintState) -> [NSAttributedStringKey : Any] -
Declaration
Swift
public typealias TintState = FUIControlState