You add voice entities to a voice model to create a fully interactive voice application without writing any code.
You have created a voice model
More information: Creating Voice Models
You are familiar with the Voice Kit's voice entities
More information: Voice Entities
If you want to reuse a voice component in a voice model, you are familiar with the voice componentization concepts
More information: Voice Componentization
In addition, ensure that the voice model to which you want to add voice entities is open in the Visual Composer.
In the task panel toolbar, choose Compose.
Note
Note that the workspace has the Start Pointconnector, which marks the beginning of a voice model.
In the Compose Model task panel, drag a voice entity and drop it onto the workspace.
Note
You can also add non-voice entities to the voice model
More information: Adding Non-Voice Entities to a Voice Model
Repeat step two to complete the voice model.
Drag the End Point connector from the Compose Model task panel and drop it onto the workspace.
Note
A model can have no End Point connector or just one.
Connect the voice entities in the voice model.