Object Editors
You open an object editor to display or edit an object.

The object editors are displayed on the right of the navigation area and beneath the main menu bar and standard toolbar. If you have opened multiple objects, the different object editors are displayed as tab pages. The tab page index (with the names of the objects and icons for the object types) is positioned at the bottom of the window. Scrolling between the various tab pages is another navigation option.
You can open an object by
· Selecting an object in the navigation area and double clicking
All object editors have the same basic structure (starting at the top):
· Object menu and toolbar
· Header area of the object
· Work area
Each object editor has an object menu bar, which you can use to access all functions that relate to the object you have opened.

You can call the most important functions in the object menu bar from the toolbar as well.
Object Menu
Function |
Description |
|
Switches between display and edit mode |
|
Saves the object |
|
Deletes the object |
|
Closes the object editor |
Edit Menu
Function |
Description |
|
Cuts out the selected text |
|
Copies the selected text |
|
Inserts the selected text |
View Menu
Function |
Description |
|
Detaches the object editor from the application window |
|
Attaches the object editor back onto the application window |
The object key is displayed in the header. It is dependent on the object type and is defined when you create an object.
This area is used for displaying and editing the object.
The work area is specially adapted to the individual object type. For more details, see the documentation for the object type.