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Creating Reusable Objects in the LibraryLocate this document in the navigation structure

You can create objects for reuse in your models by saving them in a diagram in the repository Library folder. Objects saved in this way can be reused by other users in their diagrams.

There are two ways to reuse objects:
  • When creating an object in a diagram and entering its name on its symbol or property sheet, the names of objects saved in the library (along with those in the local diagram) are proposed to you. Select a name from the list to reuse the existing object.
    Note Your local object is replaced by a shortcut to the library object, which is read-only, and any properties you had previously defined for the object are lost.
  • Certain object properties require you to select an object as their value. Click the Select Object button to the right of the property field to open a list containing all the objects of this type in the library (along with those in the local diagram). Select an object to assign it to the property.
The following BPMN 2.0 Descriptive and Executable objects can be reused:
  • Pools
  • Lanes
  • Tasks/Activities
  • Data Objects/Data Stores
  • Intermediate Events
The following BPMN 2.0 Descriptive and Executable objects cannot be reused:
  • Start/End Events
  • Gateways
  • Sequence and Message Links and Data Associations
Note BPMN 2.0 Descriptive objects cannot be reused in BPMN 2.0 Executable diagrams and vice versa.