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Procedure documentation Designing the Application  Locate the document in its SAP Library structure

After you import the data object models and created application-related authorizations, you design the application.

Note

The task of designing the application is based completely on the Web Dynpro for Java standards. The basic tasks for designing a mobile application for laptop is presented in this section.

You can find detailed documentation for designing the application in the Web Dynpro for Java section.

Designing the mobile applications for laptop include creating:

·        Components

A component is a reusable, task-oriented building block that contains elements such as views, windows, component controllers, and component interfaces, which define the specific functions of the application

More information: Creating a Component 

·        Views

View defines the layout of the user interface in the application. For a view, you:

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                            a.      Create views

More information: Creating a View

                            b.      Embed views in the view set

More information: Embedding a View in the View Set

                            c.      Design the layout of the view

More information: Designing a View Layout 

                            d.      Define the navigation of the view

More information: Defining Navigation Between Views

·        Actions

An action is an incident that can be recognized by the application, for example, choosing a button.

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                            a.      Create actions.

More information: Creating an Action

                            b.      Process the actions

More information: Processing an Action

·        Context mapping

It is the process through which you can share data between the different views in a component.

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                            a.      Create the component context

More information: Creating a Component Context

                            b.      Create the view context

More information: Creating a View Context

                            c.      Map the context

More information: Mapping a Context

                            d.      Bind UI Elements to a context

More information: Binding a UI Element to a Context

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