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The editor framework architecture is composed of the following parts:

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  • Wizard Framework: A set of APIs on which the editor framework is built, and provides such things as a set of components for use in editors and a data model for maintaining edited data.

  • Editor Framework: A set of APIs that are divided into the following parts:

    • UI and Flow Layer: Builds and renders the editor, manages the data that is edited in the editor and operates the data handling layer.

    • Data Handling Layer: Loads and saves the data that is edited in the editor.

  • Custom Editor: A portal application that contains Java classes and other files for implementing a custom editor for editing PCD objects.

For information on building a custom editor, see How to Build an Editor.