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Procedure documentationAdding Voice Entities to a Voice Model Locate this document in the navigation structure

 

You add voice entities to a voice model to create a fully interactive voice application without writing any code.

Prerequisites

  • You have created a voice model

    More information: Creating Voice Models

  • You are familiar with the Voice Kit's voice entities

    More information: Voice Entities

  • If you want to reuse a voice component in a voice model, you are familiar with the voice componentization concepts

    More information: Voice Componentization

In addition, ensure that the voice model to which you want to add voice entities is open in the Visual Composer.

Procedure

  1. In the task panel toolbar, choose Compose.

    Note Note

    Note that the workspace has the Start Pointconnector, which marks the beginning of a voice model.

    End of the note.
  2. In the Compose Model task panel, drag a voice entity and drop it onto the workspace.

    Note Note

    You can also add non-voice entities to the voice model

    More information: Adding Non-Voice Entities to a Voice Model

    End of the note.
  3. Repeat step two to complete the voice model.

  4. Drag the End Point connector from the Compose Model task panel and drop it onto the workspace.

    Note Note

    A model can have no End Point connector or just one.

    End of the note.
  5. Connect the voice entities in the voice model.