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The graphic below outlines the transport process in a BW landscape:

A typical system landscape is made up of a development system, a consolidation system and a productive system. You can only transport either between source systems (O1, O2, and O3) or between BW systems (B1, B2, and B3). When we refer to source and BW systems in this documentation, we are referring to the systems in their specific roles. However, BW and source systems can actually be the same systems (Myself system). Communication between the source systems and the BW systems takes place when the metadata is replicated and the data is loaded using an RFC (Remote Function Call).

  • Extractor enhancements and metadata changes are automatically written to transport requests in the source systems. These have to be transported from the development source system to the consolidation source system and from here to the productive source system.

  • BW objects that are directly or indirectly dependent on the source system need to be handled differently. This is necessary to ensure that the BW objects recognize the current source system names in the target system landscape.

    More information:

    Special Features of Source System-Dependent Objects

    Defining the Target Source System

  • The DataSource metadata from the original source system has to be transported into the specified target source system and is replicated in the postprocessing of the assigned BW objects. Make sure that the DataSource exists in the target source systems before you import the dependent BW objects.

    Example

    For example, if a transformation with a DataSource as the source is transported, the transformation can only be activated if the corresponding DataSource exists in the target system.

  • In the consolidation system, you can test how the transports affect system functions.

  • BW objects are transported as logical objects (TLOGO objects) from an original system to a target system.

    For more information about transportable object types in BW, see Transportable Object Types.

  • You can choose between the following transport strategies:

    • Standard transport system

      When you create an object, you specify a package for the object and write it to a transport request.

    • BW transport system

      When you create an object, the object is automatically assigned to a local package. You later use the BW transport connection to collect all the objects relevant for a scenario, assign them to a package, and write the objects to a request.

    For more information about the advantages of using each of these procedures and about how you can specify the procedure, see:

    Recording Time for Transports

    Defining the Recording Time for Transports

  • If you want to change objects for a specific object type in systems that are set globally to "Cannot be Changed", you can set the changeability of these objects in the system.

    More information: Defining Object Changeability