Selecting Objects 

When you start the ABAP Workbench with the Object Navigator, the system displays the last object list that you displayed. This also applies to new terminal sessions.

Procedure

To select any existing development object for processing in the Object Navigator:

  1. On the initial screen, choose the type of object list from the object list selector.
  2. Enter the name of the object in the input field.
  3. This field is normally filled with the name of the last object that you processed.

    If you want to see a list of the objects you have recently used, choose and select the required entry.

    Step 2 does not apply if you choose Application hierarchy in step 1.

  4. Choose or press ENTER.
  5. The requested object is displayed in tree form.

  6. Select the required object by double-clicking.

If the object you selected is itself an object list (for example, a program within a development class), the tree display changes so that only the selected object is displayed.
In this case, you need to select the object again by double-clicking it.

In step 4, you can also open the required object by choosing Change from the context menu. The system then opens the object in change mode.

Alternatively, you can open the object in a separate session in step 4 by choosing Display ® In new window.

Result

The Object Navigator automatically starts the tool with which the object was created and opens the object in display mode. To switch to change mode, choose in the application toolbar.
If you choose an include, the Object Navigator starts the ABAP Editor and opens the include. If, on the other hand, you choose a GUI status, the Object Navigator starts the Menu Painter in which to open the status.

In each tool, you can use the Other object function to select another object from the same or another category. For example, if you have opened an include in the ABAP Editor, choose Program ® Other object to choose another include or a further object or component.

See also:

Working with Development Objects

Creating New Objects