Redlining Function Bar 

See also: Executing Redlining Functions

General Redlining Functions

Icon

Function

Select Redlining object

Highlight the markup object before cutting it.

Cut

Highlight the markup object before cutting it. Select . Click on it to highlight it.

Undo

Redo

Create layer

Save layer

Delete current layer

Settings

Before you create markup objects, make these settings. You will on the tab page Extras special functions that are in an overview below called Special Redlining Functions for 2D Files.

Return

You return to the screen with the with the Viewer function bar. The current 2D original application file with the current layer is loaded, or the current 3D model with the current Redlining file is loaded.

Markup Functions

Icon

Function

Draw free-hand

Draw note arrow

A selection of arrow type is under , tab page Extras.

Draw line

Draw poly line

Draw ellipse

Draw polygon

Draw rectangle

Create text

  • Click on and a dialog box appears for entering text. After creating the comment confirm your entry with .
    The system closes the dialog box.
  • Put the cursor where you want to add the text.
  • Click on the spot and the system positions the comment box according to the settings you made.

Special Redlining Functions for 2D Files

Measuring functions

If you want to use these measuring functions, you must activate them.

See also: Dimensioning 2D files

Icon

Measuring function

Angle measurement

Line measurement

Radius measurement

Calibrate

This function only works with files in pixel format (such as *.BMP, *TIF) because files in the vector format (such as *.DWG for AutoCAD) are already calibrated.

See also:

Calibration

List of Viewing Formats

Special Redlining Functions for 3D Models

Icon

Function

Anchor

Anchoring a markup object keeps the markup object in the position where it was created. For example when highlight the piston of a motor with an arrow and the rotate the motor the position for the arrow is always recalculated and rotates with the motor.

  • Activate the anchor mode by clicking on (Anchor).
    You can verify that the anchor mode is active. Place the cursor on the 3D model. The current cursor position is displayed using the little anchor symbol.
  • Select the desired markup function. For example, if you want to draw a line click on .
  • Click on the model a second time to position markup object.