Editing Local Object Dependencies 
Use
This procedure describes how you create or change a local dependency for a recipe object, that is, a dependency that is only available in the recipe.
Use this procedure for dependencies you want to assign to one object only.
If you want to assign dependencies to several objects, define a global dependency that is independent of the recipe, and assign it to the corresponding objects (see
Prerequisites
Procedure
Object |
Screen |
Operation or phase |
Operation overview of the recipe |
BOM item |
Item overview of the bill of material |
Secondary resource |
Secondary resource overview for operation/phase |
The overview of assigned dependencies appears.
Function |
Procedure |
Create a new dependency |
|
Change existing dependencies |
|
The dependency editor appears.
For more information on the syntax, see
Dependencies and
Syntax of Object Dependencies.
. The system checks the syntax of the dependency and issues an error list if it detects an error.
The system assigns a number to the dependency and displays the dependency with this number on the assignment overview.

If only one dependency is assigned to a recipe object, you can also go directly to the dependency editor after step 1. To do so, choose Goto ® Dependencies ® Editor or, in the BOM, Extras ® Dependencies ® Editor.
Depending on the initial situation, you can carry out the following activities:
Initial situation |
Activity |
No dependency has been assigned to the recipe object |
You create a local dependency for the object. |
Only one dependency has been assigned to the object |
You change the assigned dependency. |