View debugging information for a selected screen, button, field control, or tile in the
selected test client in Agentry Editor. Use the information to troubleshoot problems, or as
a reference during development.
Context
This Agentry Editor feature is similar to the
F1 functionality in a
standalone Agentry test environment.
Note
If you use the Auto-Link feature, you can easily find button, screen, tile,
or field control objects in the Agentry Editor object hierarchy.
Procedure
- With your project open, and test client running, hover over an object to view its debugging
information. A dialog opens, as shown in the examples that follow. Click any
hyperlink to link to its definition.
- Hover anywhere over the screen, and press F1 to see screen-related
information.
- Hover over a button, and press F1 to see button-related
information, and information for the screen on which the button
resides.
- Hover over a control, and press F1 to see control-related
information, and information for the screen on which the control
resides.
- Hover over a tile, and press F1 to see tile-related information,
and information for the screen on which the tile resides.
- Click OK to close the dialog.