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Viewing User Interface Debug InformationLocate this document in the navigation structure

View debugging information for a selected screen, button, field control, or tile in the selected test client in Agentry Editor. Use the information to troubleshoot problems, or as a reference during development.

Context

This Agentry Editor feature is similar to the F1 functionality in a standalone Agentry test environment.
Note

If you use the Auto-Link feature, you can easily find button, screen, tile, or field control objects in the Agentry Editor object hierarchy.

Procedure

  1. With your project open, and test client running, hover over an object to view its debugging information. A dialog opens, as shown in the examples that follow. Click any hyperlink to link to its definition.
    1. Hover anywhere over the screen, and press F1 to see screen-related information.

    2. Hover over a button, and press F1 to see button-related information, and information for the screen on which the button resides.

    3. Hover over a control, and press F1 to see control-related information, and information for the screen on which the control resides.

    4. Hover over a tile, and press F1 to see tile-related information, and information for the screen on which the tile resides.

  2. Click OK to close the dialog.