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Procedure documentationLibrary Definitions

 

A library definition is a collection of custom code objects, attributes, and relationships between objects and attributes to gain transparency of all your custom objects in your systems. Some objects can also be attributes of another object in the form of a reference.

  • Objects

    The object tab page displays a collection of objects and object attributes. Objects created in the connected systems are collected by the data collectors in the active library definition.

    Note Note

    The object collection is predefined and cannot be changed but you can define additional objects. The Maintainable checkbox indicates which objects you can create, change, and delete in the Objects view.

    End of the note.
  • Systems

    Collects data about systems from which custom code objects are collected.

  • Contracts

    You can define contracts for custom code developments which can be assigned to custom code objects.

  • Owners

    You can create responsible persons or a business department as owner that can be assigned to custom code objects.

Prerequisites

A library definition is configured and set as the active library during the technical implementation.

Procedure

Creating New Attributes

To add a new attribute for a custom code object, proceed as follows:

  1. In the Objects tab, click the Edit pushbutton.

  2. Click Create Attribute.

  3. In the dialog box, if necessary, enter relevant values and confirm your selection.

    The system displays an Edit icon next to the attribute or indicates that it can be changed.

Creating Systems

To add a new system attribute, proceed as follows:

  1. In the Systems tab, click the Edit pushbutton.

  2. Click Create Attribute.

  3. In the dialog box, if necessary, enter relevant values and confirm your selection.

    The system displays an Edit icon next to the attribute or indicates that it can be changed.

Creating Contract and Owner

An owner represents the person responsible for an object, for example, a developer responsible for a particular application. A contract represents an existing contract, for example, a maintenance contract. You assign owners and contracts to custom objects.

In the Library Definition view you can create, edit, and delete owners and contracts. Proceed as follows:

  1. In the Contracts tab or Owners tab, click the Edit pushbutton.

  2. Click Create Attribute.

  3. In the dialog box, if necessary, enter relevant values and confirm your selection.

    The system displays an Edit icon next to the attribute or indicates that it can be changed.