Macro Strategy

Use

The Content Player uses the macro strategy to determine the sequence in which learning objects are displayed in the browser.

The following macro strategies are used in the Content Player :

  • Table of contents

    This strategy only uses the table of contents of the learning net , ignoring relationships. This means that the learning objects are displayed in the sequence in which they are arranged in the learning net.

  • From general to specific (deductive)

    This strategy uses the hierarchical relationships between learning objects. You work through the hierarchy from the top down.

    Example Example

    A course on the subject of Cars includes the learning objects About the Car , About the Engine, About the Body , down to About the Tires . The learner works his way through the course in this way.

    End of the example.
  • From specific to general (inductive)

    This strategy is similar to the From general to specific strategy . The learner works through the hierarchy from the top down. However, there is only a brief orientation given for each learning object, as you go down through the hierarchy. This is true for all elements down to the lowest element in the hierarchy. Then the learner works his way up through the hierarchy again with the desired level of detail.

    Example Example

    In a course on The Car , information about the engine and how it works is also provided. However, a detailed explanation of the engine is not given until the lower-level hierarchy elements have been worked through.

    End of the example.
  • SCORM v1.2 and SCORM 2004 (v1.3)

    You use these strategies for learning nets from external learning management systems that are imported as SCORM courses.

  • AICC

    You use this strategy for learning nets from external learning management systems that are imported as AICC courses.

  • Linear

    • From general to specific (linear)

    • From specific to general (linear)

    • Table of contents (linear)

    • SCORM (linear)

      These strategies generate a linear display sequence from the corresponding non-linear strategies (listed above). This means that no alternatives are offered in the path. The learner must follow the path specified.