Working in a 3D Viewport
Once a visualization has been successfully generated for a product, selecting the 3D button on the Product Structures screen opens a viewport displaying the 3D model visualization.
Within the viewport, you can view and perform simple actions on the visualization using the toolbar options. The toolbar contains additional actions relating to either the entire scene or to a specific geometry.
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Icon |
Description |
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Displays the selected object or objects. |
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Hides the selected object or objects. |
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Hides the objects that aren't part of the active selection context in the viewport and displays only the assembly and the selected object in the active selection context. To view the entire 3D model again and remove the isolation of the assembly in the active selection context, choose the option again. |
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Rotates selected objects and rolls the camera in the 3D viewport. The object always remains on the Z axis and the camera can't rotate all the way around an object. |
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Rotates the scene. |
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Pans the scene relative to the selected axis or axes. |
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Zooms into a selected section of the scene. |
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Measures distances, angular distance, surface area between various elements on 2D drawings and 3D models. You can also calibrate measurements to its actual size. |
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Provides a best fit of the scene in the user interface, or zooms into a selected section of the scene. |
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Sets an axis for the cross section plane. The down arrow displays your axis options.
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Uses the pre-defined camera views to display scenes in the viewport. The views enable you to select an orthographic viewpoint for viewing a model. You can rotate the model by left-clicking your mouse and dragging. The arrows indicate the model orientation. All imported 3D files are normalized on import, so they’re all the same. We define our standard coordinate space to be right-handed with X increases to the right, Y increases as up, and Z increases towards the camera.
Camera view options are:
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Option |
Description |
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Zoom to Fit |
Changes the camera so all the objects are visible in the viewport. |
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Zoom to Selection Context |
Changes the camera so all the components of the active selection context are visible. |
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Zoom to Selected Part |
Changes the camera to focus on the selected component. |
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Clear Selection |
Clears the selection and the root BOM becomes the active selection context. |
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Isolate Selection Context |
Hides the objects that aren't part of the active selection context in the viewport and displays only the assembly (active BOM header) and the selected object of the active selection context continues to be highlighted. |
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Show All |
Starts displaying all the objects outside the active selection context semitransparent and removes the display of objects in the active selection context. |
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Function |
Key Combination for Mac |
Key Combination for Windows |
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Drill down into the BOM assembly of the selected object |
Shift + Left click |
Shift + Left click |
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Drill a level up the hierrachy of the selected object |
Option + Left click |
Alt + Left click |



(Measurement Tool)

Cross section on the X plane.
Cross section on the Y plane.
Cross section on the Z plane.
Reverses the cross-section plane to show the opposing cross section.