Create Menu

Use

Using this menu, you can do the following:

  • Create camera views

  • Create primitives

Camera Views

Camera views are based on the current view of the camera. They are activated using the 3D Objects list or the Views menu. After creating a camera, either the camera object or the camera object and associated target node are displayed in the Scene Components panel depending on the type of camera created. You can modify these objects as you would modify other 3D objects. For example, selecting, hiding, and deleting, and attaching camera objects to groups.

Primitives

The Primitives options are used to add primitives (preset 3D objects) to the scene. There are many types of primitives including lines, spheres, boxes, stairs, gears, and archways.

Features

The following options are available from the menu:

Menu Option

Functional Description

Camera

Creates a camera object of the scene using the current view’s camera position

Target Camera

Creates a camera object and associated target node, using the current view’s camera position

Create Primitive

Adds the selected primitive to the scene