Views Right-Click Menu
Use
You can use the Views menu to view scenes through any user-defined views or through the isometric, dimetric, or trimetric preset views.
You can also set and remove the current view as the default for the current file type, and you can remove the default file type views from all file types.
Features
The following options are available from the menu:
|
Menu Option |
Functional Description |
|---|---|
|
Camera [number] |
Displays the scene through the selected camera |
|
30 Isometric |
Selects a 30º isometric viewpoint from the selected point through which to view the scene. All lengths are parallel to the axes and are displayed at their true length. |
|
(12/12) Dimetric |
Selects a dimetric viewpoint through which to view the scene |
|
27 Isometric (1:2) |
Selects a 27º isometric viewpoint through which to view the scene. |
|
(42/7) Dimetric |
Selects a dimetric viewpoint through which to view the scene |
|
(15/35) Trimetric |
Selects a 15/35 trimetric viewpoint through which to view the scene |
|
XML Defined Views |
Displays the scene using the defined views in the views.xml file located in SAP 3D Visual Enterprise Author’s root installation folder |
|
User-defined Views |
Displays the scene using the selected user-defined view |
|
Set the Current View as Standard View for current format |
Sets the current camera view for all files of the current type. |
|
Erase Standard View for all files |
Restores the original camera view for all file types. |
|
Viewport Properties |
Opens the Viewport Properties window, and displays the current settings for the viewport. |
Viewport Properties Window
The Viewport Properties window displays the following:
Viewport Tab
|
Elements |
Functional Description |
|---|---|
|
Width |
. |
|
Height |
|
|
Camera |
The camera that is being used |
|
XML |
Displays the location of the views.xml file |
Camera Tab
|
Elements |
Functional Description |
|---|---|
|
Field of View (FOV) |
Determines the angle of the field of view (FOV) to best fit a model in the scene. A low value displays a close up of the entire object, and a high value views the object from a greater distance. |
|
FOV Direction Flyout |
Used to select the direction with which the FOV angle is applied to the viewport (render target).
|
|
Target |
Used to select the object on which the camera targets. If a target is used, you can turn the camera to focus on the target object and the object will always be centre of view. For example, if you create an auto fly-around. |
|
Custom Clip-Plane |
Enables the near and far cross section fields to determine the distance between the camera and the camera’s clipping planes.
|
|
Activate |
Displays the scene through the current camera |
More Information
See Camera Views for information on the viewpoint menu commands.