Autodesk FBX

You can import and view Autodesk FiLMBOX (.fbx) files. You can also save files to this format.

Supported

  • Meshes

  • Texture and material mapping over a mesh

  • Normals and vertex colors

  • Multiple cameras

  • Multiple lights and gobos

  • Skeletons

  • Multiple takes of animation

  • Global camera, light, and time settings

Limitations

  • NURBS and patches converted to mesh on import or export

  • Any type of constraints

  • Camera switcher not supported

  • Markers not supported

  • Bind and rest poses for a list of nodes (bones, mesh, NURBs, patches)