Adding Thrustlines to Explosions
Use
You can add thrustlines to an active explosion sequence. Thrustlines are created once the explosion sequence is complete, and a thrustline is created from the anchor to the leading part only.
Activities
Adding Thrustlines to an Explosion
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Open a 3D file and select a subassembly in the scene by pressing CTRL, and dragging with the mouse. The selected objects are highlighted in the scene.
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From the Tool Assistant, choose
. The explosion handles display in the scene, and the explosion anchor is highlighted. -
In the Thrustlines section of the Manual Explode Tool Assistant, choose On and do one of the following:
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Click and hold a linear explosion handle (arrow), and drag it along the axis, away from the model. The objects dynamically explode along the axis as the handle is dragged.
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Click and hold a radial explosion handle (sphere), and drag it away from the model. The objects dynamically explode away from a central axis in all directions as the handle is dragged.
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Release the mouse button. The objects display in their final exploded positions.
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Choose
.