Scale Settings

Use

You can use the Scale tool to scale selected objects relative to the selected axis or axes, and to duplicate objects. If no axis is selected, the objects are scaled by X,Y,Z axis. When the Scale tool is selected, the object position controls in the Tool Assistant display the objects' position along the X, Y, and Z axes. You can then scale the selected objects by dragging them within the viewport or by using the Object Position controls.

You can view and modify the scale settings in the Tool Assistant. The settings are saved to your computer registry for future use.

Features

Elements

Functional Description

Scale

Scales individual and grouped objects along their individual axes interactively

  • X: The amount of scaling on the X axis

  • Y: The amount of scaling on the Y axis

  • Z: The amount of scaling on the Z axis

Pivot

Used to perform pivot functions

  • Move Pivot Point To Object Center: Moves the pivot point to the center of the object

  • Move Pivot Point To Scene Center: Moves the pivot point to the center of the scene

  • Move Pivot Point To Selection Center: Moves the pivot point to the center of the selection

Axis Constraints

Defines the active axis for scaling

  • X: The selected object's X axis is active

  • Y: The selected object's Y axis is active

  • Z: The selected object's Z axis is active

Coordinate System

Sets the coordinate system to use

  • Local Coordinate System: The coordinate system that relates specifically to the selected object

  • World Coordinate System: Aligns the coordinates to control the camera movement along the world axes

  • Parent Coordinate System: Objects at the top level of the hierarchy are considered to be children of the scene itself

  • Screen Coordinate System: Aligns the coordinates to control the camera movement along the viewport axes

More Information

Scaling Objects