Toolbars

Use

Toolbars are sets of buttons that are used to access the tools relating to standard and module functionality. They can be resized, moved, floated, docked, and closed similar to the functionality in most Windows applications. They’re displayed as docked by default, and have a Windows-type interface. Individual toolbars can be shown or hidden. If a file includes functionality that relates to that toolbar, you can set each toolbar to display automatically.

Features

Toolbar

Functional Description

Navigation Toolbar

Displays automatically when you open a scene, and is used to select viewports to display, apply render modes to the scene, and control various display elements such as materials. From this toolbar, there are also submenus that control scene lighting, smoothing, and options to control surfaces within the scene.

2D Editor

Selects the color channels for 2D images

3D Editor

Modifies objects of the current scene, edit animation, and move markups.

Alignment Tools

Performs actions on selected objects or on the entire scene to determine their alignment in the viewport

CADTools

Performs a variety of CAD-based actions including inverting faces, reducing models, and removing certain attributes

Drawing

Marks up 2D images and 3D models

ECTR Integration

Performs actions between SAP 3D Visual Enterprise Author and SAP Engineering Control Center

Illustration

Renders images in either raster or vector form, including markups and callouts

Manual Explode

Creates exploded views of parts or assemblies in the scene

Measurements

Measures the distance or angle between two elements in a scene, or within a single element

Mesh Select

Selects meshes, faces, points, and polylines.

PMI

Manages PMI markups, and establish the default PMI markup settings.

Rendering

Used to select a renderer, set the renderer properties, and to specify the destination to which to render or save the 2D file.

Standard

Manages files, and changes the Explorer bar view.

Text and Notes

Performs text-based actions on the scene

Thrustlines

Creates and controls the appearance of thrustlines.