Viewport Right-Click Menus

Use

The viewport right-click menu contains commands for controlling the display of the active viewports: preset views, user-defined views, render modes, viewport show/hide elements. It appears when you right-click over the viewport label in the top, left of the viewport. These commands are local and are overridden by the menu bar commands. For example, if you display a viewport in the Wireframe render mode and another viewport in the Line Illustration mode, selecting the Solid render mode from the Display menu displays all viewports in Solid mode.

Features

The following options are available from the menu:

Menu Options

Functional Description

Top

Displays the scene orthographically from the top of the scene in the selected viewport

Bottom

Displays the scene orthographically from the bottom of the scene in the selected viewport

Aft (Back)

Displays the scene orthographically from the back of the scene in the selected viewport

Front

Displays the scene orthographically from the front of the scene in the selected viewport

Right

Displays the scene orthographically from the right of the scene in the selected viewport

Left

Displays the scene orthographically from the left of the scene in the selected viewport

User

The default user view. This command is only displayed when the camera is not at a defined view. As soon as you rotate the model, the defined view is changed and this is the view that is seen.

Perspective

Applies perspective to the current view. Otherwise, the default parallel view is used.

Model Views

Used to select a model view in which to display the scene in the selected viewport

Views

Used to select to view the scene using user-defined, isometric, dimetric, or trimetric preset views. This menu is also used to set and remove the default file type view.

Transparent Bounding Box

Displays each object as a transparent bounding box

Solid

Displays each object as solid

Transparent

Displays each object as transparent

Solid Wireframe

Displays each object as solid with a wireframe. The wireframe colors are based on the object's colors.

Line Illustration

Displays each object as solid, based on the background top color, with outlines. That is, a solid rendering with outlines overlaid on top.

Solid Outline

Displays each object as solid with outlines. That is, only silhouette and crease edges are shown.

Shaded Illustration

Displays each object as solid with outlines with material color overrides. That is, the objects' material colors can be replaced or blended with other colors using the Display Settings panel.

Other

Used to select additional render modes.

  • Bounding Box: Displays each object as a bounding box.

  • Transparent Bounding Box Outline: Displays each object as a transparent bounding box with outlines along the edges. Each bounding box is axis-aligned (AABB) instead of the object's actual geometry. An AABB is a box with all its edges parallel to the X,Y, and Z axes, and is the smallest box that can completely contain the given object.

  • Transparent Wireframe: Displays each object as transparent with a wireframe. The wireframe colors are based on the object's colors.

  • Wireframe: Displays each object as a wireframe. The wireframe colors are based on the object's colors.

  • Shaded Wireframe: Displays each object as a shaded wireframe. The wireframe colors are based on the object's material colors.

  • Hidden Wireframe: Displays or hides the wireframe view without any visible hidden surfaces. A similar effect can be obtained using Solid Outline mode with the outline angle set to '0'.

  • Vertices: Displays all objects as vertices.

  • Shaded Vertices: Displays all objects as shaded vertices. The shading colors are based on the object's material colors.

Restore Background Color

Restores the default background color.

Output Size

Used to open the Output Size window, and modify the output properties

Show Output Size

Displays the model in the selected paper size

Show Back-Facing Geometry

Displays or hides any back-facing geometry

Show Bones

Displays or hides bones

Show Cameras and Lights

Displays or hides the scene lights and cameras

Show Markups

Displays or hides markups

Show Scene Bounding Box

Displays or hides the scene bounding box