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Elements |
Functional Description |
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Polylines |
Used as a style guide for the display of polylines associated with a material. These settings are valid for polylines in mesh objects and all render modes.
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Line Width: Sets the thickness of the line.
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Units: Determines the way in which the line style is measured. Units are either measured in 2D or 3D.
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3D, Object Space: Measure the lines by using object units. The lines remain constant as the camera moves around, and you can see perspective on these lines.
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3D, World Space: Measure the lines by using world units. The lines remain constant as the camera moves around, and you can see perspective on these lines.
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2D, View Space: Measure the lines in units. Moving the camera does not alter the absolute length of the line. For example, if the dashes in a dashed line pattern are 20 pixels long on screen, they will always be 20 pixels long.
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2D, Points: Measure the lines by using points.
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2D, [current scene units]: Measure the lines by using the current measurement units set in the scene. Lines with this linestyle behave as other 2D lines, but their screen/paper/illustration physical sizes are defined in scene units; for example, mm.
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Halo: Draws polylines on top of a thicker solid line using the background color. This means that as the line width changes, the halo scales accordingly. The halo value is a numeric value where 0.0 = no halo and 1.0 = white borders the same width as the line.
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Color: Determines the color of the polylines
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Use Diffuse Color: If checked, diffuse color is used
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Dash Pattern: Denotes the appearance of the line. That is, whether it is a solid or dashed line. This is left empty to produce a solid line, or a comma separated list of numbers to produce a dashed line.
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End Style: Determines the way in which the line ends display
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Preview: Displays an example of the way in which the line will display
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