Walk Mode Tool
Use
You use this tool to move the camera through the 3D scene as if you are walking on the plane of the ground. Specifically, the
tool fixes the camera to a particular height, and then allows you to move the camera around. The distance off the ground can be controlled in the Preferences window, or by pressing SHIFT+left-click+drag on your keyboard.
You can also record your walk mode movements, by using the Edit Keyframes tool. A walk path sequence is created.
Activities
Walking Through the Image or Scene in Walk Mode
-
Select the 2D or 3D viewport and click
in the Navigation toolbar. -
Click
to set your starting position and camera height. -
Click and hold anywhere in the drawing area. A small plus sign (cross hair) displays at the location you selected.
-
Move the cursor up (forward), down (backward), left (to go left) or right (to go right) to walk through or around your model. The further you are from the cross hair, the faster you walk.
Looking Around the Scene in Your Current Position
-
Select the 3D viewport and then click
in the Navigation toolbar. -
Click
in the Navigation toolbar to look around your current location. -
Move the cursor up, down, left or right to pivot around your current position.
Canceling Look Around Mode and Return to Walk Mode
Press ESC on your keyboard.
Recording Your Walk Movements
-
Click
in the 3D Editor toolbar. A red box surrounds the time or frame slider for animation control. In addition, the 3D Viewport is highlighted red, and displays [REC] in the upper right hand corner of the viewport. -
Click
in the Navigation toolbar. -
Click
to set your starting position and camera height. -
Click and hold anywhere in the drawing area. A small plus sign (cross hair) displays at the location you selected.
-
Move the cursor up (forward), down (backward), left (to go left) or right (to go right) to walk through or around your model. The further you are from the cross hair, the faster you walk.
-
Click
on the Animation controls to play the animation.