CATIA V5 Drawing File

Use

You can import and view CATIA V5 drawing (.CATDrawing) files.

Supported

  • Design table entities

Limitations

  • PMI to PMI highlighting not supported

  • To represent text and symbols for FD&T and GD&T, Visual Enterprise software uses its own RHGDT font. All monospace fonts are replaced by Roborto.tff. Text and Symbol display a different size and shape.

  • Not all embedded OLE objects other than bitmaps are imported. Last saved only from cached geometry.

  • Semantic PMI information isn’t supported.

Features

This format contains import options. You can use them to customize the way in which your file is opened.

Import Interface

Field

Functional Description

Common

Defines the general settings including tessellation (arrangement and density of the polygons)

Drawing: Establishes the drawing settings

  • Drawing Paper Color: Selects a background color for layout

Geometry: Establishes the geometry settings

  • Import Filters: Defines the import filter settings

    • Import Hidden Drawings: Imports drawings that are hidden within the original CAD file

    • Display Hidden Drawings: Displays drawings that are hidden within the original CAD file

    • Import Hidden Metadata: Imports file metadata that is hidden within the original CAD file

  • Tessellation Settings: Defines the tessellation settings

    • Tessellation Level: Applies different resolutions based upon preselected values for chord height ratio and normal tolerances. The available options are: Very Low, Low, Medium, High, Very High, User-Defined. If you select User-Defined, a further option becomes available.

      • Curve Discretization: The factor used to multiply the smallest face or hole or minimum dimension of the object (whichever of the tree is smaller). This factor is used to get the minimum distance between the points used upon discretization of the surface.

Geometry Transformation

Transforms (rotate, position, and scale) the scene along the X, Y, and Z axes:
  • Rotation: Sets the degrees of rotation around each axis from 0 degrees to 360 degrees. The rotation values can be entered with up to 6 decimal places.

  • Scale: Scales the object along the X, Y, and Z axes

  • Position: Sets the position of the scene along the X, Y, and Z axes