Vectorize Callouts Window
Use
The Vectorize Callouts window is used to convert billboard style callouts to the vectorized equivalent, creating a separate object for each callout. This option enables the use of callouts in file formats that do not support the billboard callout method; for example, U3D.
Features
The Vectorize Callouts window offers the following features:
|
Element |
Functional Description |
|---|---|
|
Vector Callouts One Item |
Creates an outline callout font with a transparent background with the callout and leaderline as one object |
|
Vector Callouts Two Items |
Creates an outline callout font with a transparent background with the callout and leaderline as two separate objects |
|
Raster Callouts Text Both Sides |
Creates a flat callout with two meshes so that the callout numbers read correctly from the front and from the back. When rotated, the callout and leaderline are two separate objects. |
|
Raster Callouts Text One Side |
Creates a flat callout with a single mesh so that the callout numbers read correctly from the front only, with the callout and leaderline as two separate objects |
|
Vectorize Steps |
A batch process that vectorizes callouts across all step views, using one of the preceding options |