Select Material Window

You can use the Select Material window to select a specific material for query actions.

Features

Element

Functional Description

Material Name

The name of the material

Get from Scene

Selects a material from the scene

Create New if Material does not Exist

Creates a new material if the required material does not exist

Support Undo

Provides the ability to reverse or undo a material assignment by pressing CTRL+Z.

Diffuse Color for New Material

Opens the color picker, and allows you to set the color of the diffuse light that is reflected in a scene. Because most scenes contain much more diffuse light than ambient light, diffuse reflection plays the largest part in determining the overall color. Additionally, because diffuse light is directional, the angle of incidence for diffuse light affects the overall intensity of the reflection. Diffuse reflection is at its greatest when the light strikes a vertex parallel to that vertex normal. As the angle of reflection increases, the effect of the diffuse reflection diminishes. The amount of light reflected is the cosine of the angle between the incoming light and the vertex normal.

Activities

To open the Select Material window:
  1. In the Query tab page, select Start of the navigation pathAdd Action Next navigation step Appearance Next navigation step MaterialEnd of the navigation path.

  2. Click Set Material to
  3. Enter the required information and choose OK.