Bake Transformations
Use
This tool fixes vertices in place by removing any transformations that may be on an object, and fixing the vertices into that transformed position. It works both on the whole scene and on a selection.
If a node has a descendant node of any type, other than a mesh, it does not perform a fixing of the node. If a node is selected, the plug-in fixes its descendants as well, however, if a mesh is instanced it becomes unshared. The fixing operation is irreversible except for the unsharing of instanced ‘points’ and ‘normals’ in the arrays of the mesh.
Activities
Select the required objects and do one of the following:
-
Choose from the menu bar, and then click Bake Transformation.
-
Right-click in the 3D viewport and select .

