Merge Options Window

Use

You can select a model to drag and drop into an existing scene, either straight into the viewport window or into the Scene tree window. If this is done using the drag and right-click option, it displays the Merge Options window. This window asks you to indicate the way in which you wish to merge the new model, or object, into the existing model or scene.

The following assumptions are made:

  • The new object structure is a replacement for the selected one

  • Geometric meshes will be swapped but the materials will be reattached

  • The animations will be reattached

  • If there is extra geometry in the new object, it will be added

  • If there is missing geometry then it will be removed

Features

The following options are available from the menu:

Menu Options

Functional Description

Merge Options

Animation: Import all animations from the merged scene.

Cameras: Import all cameras from the merged scene

Lights: Import all lights from the merged scene

Steps and Model Views: Import all steps and model views from the merged scene.

Group Imported Objects

Attach all imported objects into a single group

Use Existing Materials

Utilize the materials in the existing scene, do not use imported materials

Convert Units

Converts the units of measurement contained within the merged file to the units of measurement used in the scene