Viewport Right-Click Menus
Use
The viewport right-click menu contains commands for controlling the display of the active viewports: preset views, user-defined views, render modes, viewport show/hide elements. It appears when you right-click over the viewport label in the top, left of the viewport. These commands are local and are overridden by the menu bar commands. For example, if you display a viewport in the Wireframe render mode and another viewport in the Line Illustration mode, selecting the Solid render mode from the Display menu displays all viewports in Solid mode.
Features
The following options are available from the menu:
|
Menu Options |
Functional Description |
|---|---|
|
Top |
Displays the scene orthographically from the top of the scene in the selected viewport |
|
Bottom |
Displays the scene orthographically from the bottom of the scene in the selected viewport |
|
Aft (Back) |
Displays the scene orthographically from the back of the scene in the selected viewport |
|
Front |
Displays the scene orthographically from the front of the scene in the selected viewport |
|
Right |
Displays the scene orthographically from the right of the scene in the selected viewport |
|
Left |
Displays the scene orthographically from the left of the scene in the selected viewport |
|
User |
The default user view. This command is only displayed when the camera is not at a defined view. As soon as you rotate the model, the defined view is changed and this is the view that is seen. |
|
Perspective |
Applies perspective to the current view. Otherwise, the default parallel view is used. |
|
Model Views |
Used to select a model view in which to display the scene in the selected viewport |
|
Views |
Used to select to view the scene using user-defined, isometric, dimetric, or trimetric preset views. This menu is also used to set and remove the default file type view. |
|
Transparent Bounding Box |
Displays each object as a transparent bounding box |
|
Solid |
Displays each object as solid |
|
Transparent |
Displays each object as transparent |
|
Solid Wireframe |
Displays each object as solid with a wireframe. The wireframe colors are based on the object's colors. |
|
Line Illustration |
Displays each object as solid, based on the background top color, with outlines. That is, a solid rendering with outlines overlaid on top. |
|
Solid Outline |
Displays each object as solid with outlines. That is, only silhouette and crease edges are shown. |
|
Shaded Illustration |
Displays each object as solid with outlines with material color overrides. That is, the objects' material colors can be replaced or blended with other colors using the Display Settings panel. |
|
Other |
Used to select additional render modes.
|
|
Restore Background Color |
Restores the default background color. |
|
Output Size |
Used to open the Output Size window, and modify the output properties |
|
Show Output Size |
Displays the model in the selected paper size |
|
Show Back-Facing Geometry |
Displays or hides any back-facing geometry |
|
Show Bones |
Displays or hides bones |
|
Show Cameras and Lights |
Displays or hides the scene lights and cameras |
|
Show Markups |
Displays or hides markups |
|
Show Scene Bounding Box |
Displays or hides the scene bounding box |