Animation Options Window
Use
You can use the Animation Options window to create multiple animation sequences for the scene, and control various animation settings including frame rate, duration, and time display.
The Sequences area displays a list of the animation sequences including the default sequence. That is, the current scene animation. You can add and edit sequences including the default sequence. However, the default sequence can’t be deleted.
Features
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Fields |
Functional Description |
|---|---|
|
Sequences Window |
Displays the current scene’s animation sequence
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Add |
Adds a sequence |
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Delete |
Deletes the selected sequence |
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Edit |
Edits the selected sequence |
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Playback Control |
Used to select the percentage playback speed, and to skip frames:
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Time Display |
Used to select how to display the time in the frame slider. This setting operates in relation to the FPS. For example, if the time slider is at frame 45, and the FPS is set to 30, the time slider displays the following for each of the different time display options: Frames: 45, Seconds: 1.5, MM:SS: 0:1.50 and SMPTE: 0:1:15.
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Continuous Time |
Calculates the animation between frames (frame interpolation) using the real-time value. For example, 1,250 seconds. Otherwise, the closest key time value is used. For example, 1 second, even if the animation is in between 1 second and 2-second frames. |
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Snap to Frames |
Moves from frame to frame, without frame interpolation, when playing the animation |