Adding Further Information About an Interaction Area 
Prerequisites
You have opened the Step Editor for a step.
Procedure

You can make different entries for User Input according to the type of interaction area.
The type specifies the kind of interaction the learner should perform. When the interaction area has been recorded using the Recorder, the type of interaction you performed is specified. You normally do not need to change this setting. If you created the interaction area manually, you must check this setting.
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Type |
Function |
Meaning |
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Click, double-click, right click |
Interaction area for simulating pushbuttons, menu entries, indicators, and so on. |
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Ignore Expected Input |
Only relevant if: you have a multi-interaction step with an input field and expected user input, and an interaction area with click, double-click, or right click. Both interaction areas lead to the same target. Select this option to enable the learner to perform the click interaction without having to make an entry in the input field at the same time. |
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Default (Enter)/Cancel (ESC) |
Trigger the selected action in Next Step (alternative to mouse action). |
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If the learner does not perform the interaction correctly, the player displays a message and repeats the instruction text. For more information about editing the message text, see Adding Further Details About the Test Mode. |
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Input field |
Interaction area for simulating user input. |
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User Input |
Text used for the animation of the text entry for the relevant field in demo mode, and, if necessary, for checking the user input. |
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Expected input |
Compares the text input of the learner with the text specified in the User Input field. If the learner makes an incorrect entry, the Player displays a message and repeats the instruction text. For more information about editing the message text, see Adding Further Details About the Test Mode. |
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Case sensitive |
Also takes account of the case when checking the user input. |
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Password |
The text appears in this field as *. |
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Default Text |
Simulates the default field value of an input field. |
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Default (Enter)/Tab |
Specifies whether pressing Enter or Tab completes text entry. |
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Input Field Settings |
Specifies the font, font color, and background color for the interaction area. You can also define these settings for the entire tutorial. To do so, choose Settings ® Input Settings.
If the expected user input extends over several lines, choose Wrap text. The user input cannot be checked for these fields. |
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Drag and Drop Source/Drag and Drop Target |
Interaction areas for simulating Drag and Drop interactions. |
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Setting |
Function |
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Next sequential step (default setting) |
Goes to the next step in the sequence of the structure.
If you have selected Next sequential step in a tutorial for the last step, the Player is stopped automatically after this step. |
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None |
The Player stays on this step in the tutorial. This is meaningful for multi-interaction steps, for example, when the user is required to make more than one entry without leaving the step. Specify Next sequential step for the last input field, so that the user continues through the tutorial. |
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Leave Tutorial |
The tutorial is ended. |
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Bookmark (optional) |
If you have defined a bookmark in another step, you can select it here. This step becomes the next step in the tutorial. This is meaningful if, for example, different screens should appear depending on the interaction executed by the user. For more information about defining bookmarks, see Adding Further Details About a Step. |

Ensure that the None option has not been selected under Next Step. Otherwise the user falls into a loop.
See also:
Playing Tutorials in Demo Mode